I worked on this project from September 2021 to December 2021. This character is based on the great and impressive concept art of Miguel Nogueira.
https://www.artstation.com/artwork/W2AmEG
When I saw this concept art, I was highly inspired to make this amazing character into a 3D model. It was challenging to make many props and interpret the concept art, but my skills at assigning displacement maps on the face grew a lot. From this project, I became more familiar with ZBrush, Mary, Substance Painter, and wrap3D.